Designing Logo
I always sketch on paper.
And then I streamline all this allows me to impress my sensations, inspiration or other
&nsbp;
#64
Posted 25 January 2013 - 12:50 PM
I think the common mistake is to just go straight to the computer. It means your ideas will be very rigid in comparison to someone who has taken the time to consider, sketch and get the creative brain going, and in turn generate more ideas. More often than not, your best ideas are the ideas later on in the thought process!
My lecturer at uni had a rule that you should do AT LEAST 50 doodles before taking one of them as an idea and running with it. That way you eliminate all the clichés and obvious ideas. (:
My lecturer at uni had a rule that you should do AT LEAST 50 doodles before taking one of them as an idea and running with it. That way you eliminate all the clichés and obvious ideas. (:
#67
Posted 25 January 2013 - 06:01 PM
Research > basic sketches > detailed sketches of favoured ideas > experimentation with colour and different methods of displaying ideas > computer. This is the process that I got accustomed to during college, if time is an issue I tend to simplify this process.
#68
Posted 30 January 2013 - 07:31 PM
When we talk about designing from idea to final product, in some case i do a sketch, but not so often. I prefer direct drawing in program.
I use one small trick when i decide is work enough good or not.
When I finished with work (logo or some other thing) I pull it in side for few hours for some kind of "art cooldown" .
Afther few houres i take a look again on work...first impression at first second is very important.
If first impression is good work is worthy , if firts impression is indifferent ...trow out your current work and begin again from the start.
Always exchange views with some relevant pearson (other designer or person with good aesthetic taste).
Be objective and critic to yourself...it is a way to become a better designer.
I use one small trick when i decide is work enough good or not.
When I finished with work (logo or some other thing) I pull it in side for few hours for some kind of "art cooldown" .
Afther few houres i take a look again on work...first impression at first second is very important.
If first impression is good work is worthy , if firts impression is indifferent ...trow out your current work and begin again from the start.
Always exchange views with some relevant pearson (other designer or person with good aesthetic taste).
Be objective and critic to yourself...it is a way to become a better designer.
#70
Posted 12 February 2013 - 07:05 PM
Scenario depends totally on project. Sometimes I just have a very good idea in my mind right at the moment when client says what he or she wants. Then there is no need for sketches on paper. But usually I need to think, think, think, think. Then sketches on paper and after that to computer. All the details and colors are coming during the process on computer.
#72
Posted 20 February 2013 - 12:42 PM
I usually do is interview the client about what kind of concept they need for their logo. I write it down to the paper. Then imagine what kind of concept they'd told me. Now sometime I'll do sketching, sometime direct to the computer.
When it comes to the contest I read carefully the brief given then search some idea then I'll do it directly to the computer. But it is hard to win into the contest.
When it comes to the contest I read carefully the brief given then search some idea then I'll do it directly to the computer. But it is hard to win into the contest.
#79
Posted 03 April 2013 - 05:28 AM
what do you do when designing a logo?
Make a sketch on paper or directly made on the computer.
Hi
First of all i go to the kitchen and collect a bottle of water, then play some classical songs..... slowly when the rhythms come up, I start sketching until i get the required end and then finally I bring that to Illustrator...........
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