Photo realism with illustrator
The Digital Artwork of Yukio Miyamoto.His portfolio is very impressive work with illustrator.
&nsbp;
#3
Posted 30 September 2007 - 11:54 AM
I think few weeks, really too much details. But very great to know that this can be done with just use of illustrator.
#7
Posted 22 November 2007 - 08:26 PM
That is amazing. In my opinion, it seems easier to do this is 3D.
Personal Portofolio: http://portfolio.arc....us/nickmealey/
#11
Posted 11 December 2007 - 07:17 PM
These are made to scale a bigger picture without loosing detail.
A 3d you need to make the whole thing in 3d where you need to have pictures from each sides and each part to get it all perfect, instead of tracing part and shines of only this picture. And when you are done saving it is no problem while 3d if you want to have it for a giant billboard you be waiting hours till it is done with rendering.
But these skills are pretty good if you know this because you can make great web3.0 or 3d or realistic colored logo. I am learning this too but it is a very tedious and boring process. But good to do it allot to get learn to do the process faster and faster.
A 3d you need to make the whole thing in 3d where you need to have pictures from each sides and each part to get it all perfect, instead of tracing part and shines of only this picture. And when you are done saving it is no problem while 3d if you want to have it for a giant billboard you be waiting hours till it is done with rendering.
But these skills are pretty good if you know this because you can make great web3.0 or 3d or realistic colored logo. I am learning this too but it is a very tedious and boring process. But good to do it allot to get learn to do the process faster and faster.
#13
Posted 13 December 2007 - 02:11 AM
The beauty in this guy's work is that it's all (like Chung Dha said) completely scalable. I love vector art!
#15
Posted 05 January 2008 - 04:19 PM
Yes, there are people who do that. I go to Full Sail, and in our 3rd month (2nd with illustrator) they give us the task of creating a photo realistic object in. This is a gallery I got some inspiration from while I was sweating through this project.
http://basangpanagin...vector-art.html
http://basangpanagin...vector-art.html
Expanding on the horizon of virtual design
#19
Posted 09 February 2008 - 10:01 PM
Avsolutely amazaing, I agree with chung dha, making a 3d would be also complicated and the rendering time for a big picture with all that curves, shines and swadows would be insane, plus anyone using 3d can make stuff like that, a real artist uses another tool, like illustrator, that prooves he can work it, and way to do it. Im new at illustrator, hope someday i will be the 50% good as he is.
#20
Posted 10 February 2008 - 02:10 AM
Yeah, that's gradient meshing. It's amazing what can be don using beziers ...
Does anyone made up so far any approaching artwork to "good-looking meshes" and would like to share it here?
I'm on kind of something, but it's not photorealism, it's more like an shaded illustration... but needs lot more to be finished ...
Does anyone made up so far any approaching artwork to "good-looking meshes" and would like to share it here?
I'm on kind of something, but it's not photorealism, it's more like an shaded illustration... but needs lot more to be finished ...
"It´s better to die for something ... than to live for nothing!"
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